Computer Games. Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
In: hal-01498601;; (2014)
Buch
Zugriff:
International audience ; This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
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Computer Games. Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
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Autor/in / Beteiligte Person: | Cazenave, Tristan ; Winands, Mark H.M. ; Iida, Hiroyuki ; Laboratoire d'analyse et modélisation de systèmes pour l'aide à la décision (LAMSADE) ; Université Paris Dauphine-PSL ; Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS) |
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Quelle: | hal-01498601;; (2014) |
Veröffentlichung: | HAL CCSD ; Springer, 2014 |
Medientyp: | Buch |
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