Neural Fictitious Self-Play in Imperfect Information Games with Many Players
In: Computer Games : 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, Jg. 818 (2018), S. 61-74
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Zugriff:
Titel: |
Neural Fictitious Self-Play in Imperfect Information Games with Many Players
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Autor/in / Beteiligte Person: | Kawamura, Keigo ; Mizukami, Naoki ; Tsuruoka, Yoshimasa ; Barbosa, Simone Diniz Junqueira, Series Editor ; Chen, Phoebe, Series Editor ; Filipe, Joaquim, Series Editor ; Kotenko, Igor, Series Editor ; Sivalingam, Krishna M., Series Editor ; Washio, Takashi, Series Editor ; Yuan, Junsong, Series Editor ; Zhou, Lizhu, Series Editor ; Cazenave, Tristan [Ed.] ; Winands, Mark H.M. [Ed.] ; Saffidine, Abdallah [Ed.] |
Zeitschrift: | Computer Games : 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, Jg. 818 (2018), S. 61-74 |
Veröffentlichung: | 2018 |
Medientyp: | E-Book |
ISBN: | 978-3-319-75930-2 (print) ; 978-3-319-75931-9 (print) |
DOI: | 10.1007/978-3-319-75931-9_5 |
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